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CURCUIT BREAKERS BoardGame

Opening my new journey as a Creative Media and Game Technologies student in Saxion University of Applied Sciences, I created 3D renders for our first group project - Boarding Call. We were tasked to create a board game, and before my group has taken any action, I decided to bring our ideas to visuals and help with my team visualise our consept.
The board is made of four detachable parts, which can be stored in a box, stcked on one another. There are additional parts, "rings", which can slide and change the gameplay. They are also detachable and stored neatly in the game's box.
I am documenting my design itterations from start to finish and presenting the finalised renders, which our group presented in front of the class.

Rendering 1

Rendering 1

Rendering 2

Rendering 2

Rendering 3

Rendering 3

Box Design

Box Design

FInal Design

FInal Design

Overview

Overview

Detail Modelling

Detail Modelling

FIrst Design

FIrst Design